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Developed with Diego Bezares (firstname.lastname@example.org): http://mistralsocialgames.com/ This game is a technical demo demonstrating some baking visual techniques specific for virtual reality. You can download it from here. It is a game where you will have to avoid laser rays. A ball that is floating around will shoot you in order to test …
Now that VR headsets are being made available to everyone at affordable prices there is an increasing demand for VR content. Developers are struggling since there is no standard to generate this VR content and it is not easy to reach all of the potential viewers. In order to make …
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I have created an Arnold camera that will render stereoscopic panoramic images of 3D scenes to be visualized in the Oculus Rift headset. That means that you will be able to feel an immersive experience in any scene that you render with Arnold. An explanation about how this camera is created …
This domino animation was created using Maya XGen and Arnold
The movement of the domino pieces is not a simulation but was created with expressions inside XGen and driven by this texture:
I attended a micro rocket course. We learned some theory, created the micro rocket and launched it.
The finished rocket: Zascandil I
Building the rocket.
In 2011 I began working at Solid Angle developing the MtoA plugin which integrates Arnold with Maya.
Here is an image from the MtoA web of the plugin in action:
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First Ray Tracer I programmed. Here are some renders I got using it:
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I was working at Electronic Arts from 2005 to 2009 as a Localization Engineer. These are some of the games I have worked on:
I studied a MSc in High Performance Computing at the EPCC at Edinburgh where I did a thesis about distributing computation for the simulation of solid particles in a liquid: “Domain Decomposition for Colloid Clusters” that you can find here: EPCC_ThesisPaper
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When studing my 5th year of my Telecomunications degree, I did my thesis “Development of an Agent Oriented Control Application to a Railway Model” about distributed computing in real time using an Artificial Intelligence methodology (Agent Oriented Programming.) You can find it here: IAS_ThesisPaper You can see a short video of the thesis presentation here. …