Developed with Diego Bezares (firstname.lastname@example.org): http://mistralsocialgames.com/
This game is a technical demo demonstrating some baking visual techniques specific for virtual reality.
You can download it from here.
It is a game where you will have to avoid laser rays. A ball that is floating around will shoot you in order to test your reflexes.
You will be located in a high poly and complex lighting environment. You will perceive parallax due lateral head movements increasing the presence feeling and avoiding motion sickness.
You will also observe dynamic lighting, with lights that will switch on and off in the scenario.
This game has very low system requirements and performs well on mobiles due to the stereoscopic techniques developed specifically for the game