This gallery contains 17 photos.
First Ray Tracer I programmed. Here are some renders I got using it:
This gallery contains 17 photos.
First Ray Tracer I programmed. Here are some renders I got using it:
Animation Demo Reel 2011:
Some animations I did when studing at Animation Mentor:
This gallery contains 11 photos.
I was working at Electronic Arts from 2005 to 2009 as a Localization Engineer. These are some of the games I have worked on:
I created this animation as part of a 3DBuzz class, where I learned to use Maya:
I studied a MSc in High Performance Computing at the EPCC at Edinburgh where I did a thesis about distributing computation for the simulation of solid particles in a liquid: “Domain Decomposition for Colloid Clusters” that you can find here: EPCC_ThesisPaper
This gallery contains 1 photo.
When studing my 5th year of my Telecomunications degree, I did my thesis “Development of an Agent Oriented Control Application to a Railway Model” about distributed computing in real time using an Artificial Intelligence methodology (Agent Oriented Programming.) You can find it here: IAS_ThesisPaper You can see a short video of the thesis presentation here. …
I created this scene in 1999 as a pov-ray file. This represents a typical Spanish origami model called “pajarita” (little bird)
The original file and a thumbnail can still be found here